"Weapon_DEagle.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"0.6"
	"pitch"		"PITCH_NORM"

	"wave"			")weapons/Request CSO/Revolver Skull 1 Fire.wav"
	
}
"Revolver Skull 1.Out"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\Request CSO/Revolver Skull 1 Out.wav" 
}
"Revolver Skull 1.In"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\Request CSO/Revolver Skull 1 In.wav" 
}
"Revolver Skull 1.Deploy"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\Request CSO/Revolver Skull 1 Deploy.wav" 
}